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Seahaven

Seahaven

Welcome to Seahaven! Our Scout hall is located in Outer Harbour, right next to the water, making it a great venue for sea lovers. Seahaven offers a practical space that is perfect for all types of groups. With bunk-style accommodation, Seahaven can comfortably accommodate up to 34 people, making it ideal for school trips and Scout camps. Our facilities include a fully equipped kitchen, bathroom and shower facilities, and a medium sized indoor area.

Activities at Seahaven
  • Patrol boats for Scout groups only (must be organised separately through the boating section)
  • Canoeing permitted from public boat ramp (Canoeing Endorsement qualifications required)
  • Explore the Outer Harbor Breakwaters
  • See a working port in action
Facilities and Amenities
  • Sleeps 34 in 5 bunk rooms (Bunk rooms hold 10,10,6,4,4) (require own bedding and pillows)
  • 2 bathrooms and one disabled shower and toilet
  • 2 Fridge/freezers – no separate freezer, 2 electric stoves, workbench, 2 microwaves, toaster, pots and pans, cutlery and crockery.
  • Tables and fold up chairs
  • A barbecue is available for use if required.
  • Patrol Boats available to Scout Groups only. Lifejacket’s (PFD) available for water activities.

See here for Seahaven floor plan.

Hirers to bring
  • Bedding and pillows
  • First Aid Kit
Cleaning

To keep fees low for everyone, users are required to undertake cleaning at the end of their use of the site.

Nearby Attractions
  • Port Adelaide Town Centre
  • Visit the Maritime Museum in Lipson Street it’s great fun for all ages. Hear the stories of the original immigrants and go aboard the ship inside the building.
  • Or the Railway Museum at the Port Dock Station, trains, trains and more trains, even a ride on one!
  • Aviation Museum
  • Take a Dolphin cruise from the Lighthouse Dock—a leisurely ride up the river in the Port River Princess.
  • Climb the Port Adelaide Lighthouse
  • A visit to the Australian Submarine Corporation could be an option.
  • If vintage vehicles are more your idea of fun the Military Vehicles Museum is on Commercial Road, adjacent to the Railway Bridge.
History of Seahaven
A small timber fibro building was erected on the north east corner of the Mission to Seamen at Outer Harbor and named SeaHaven. It was well used until the advent of World War Il curtailed activities. It suffered neglect during that time and was eventually demolished. By the end of the war the last of the Sail Training ships had been returned to their owners for further duty either in war service or commercial usage. SeaHaven Il was erected in 1945 on land obtained from the Harbors Department that is situated west of the Royal South Australian Yacht Squadron, SeaHaven Ill came into being in 1961 replacing number Il and was in service until 2004 when it was decided better facilities were required. While Sea-Haven Ill held fond memories for so many that visited her, it was time for a change! SeaHaven IV is now positioned on the site of the boatshed for SeaHaven Ill. Following the shifting of the boat shed, the brand new building, which meets all common standards now required, was trucked in. On July 6th 2006, SeaHaven IV was officially opened by the Chief Commissioner Mr. Reg. Williams R.F.D.

 

Booking Fees

Scout Groups

  • Arrival before 2pm is 24 hr period charge (fees charged at a day rate so arrival before 2pm is 1 day charge)
  • Minimum 5 people overnight per 24 hrs
  • Venue capacity is 34 people overnight per 24 hrs
Overnight/weekend rate per 24 hr period Status for attendance sheet
$8.50 per head (per 24hrs) Overnight
$2 per head (per 24hrs) Day attendee (not staying overnight)
$0 per head (visiting >2hrs) Visitor
  • Min $25 (5hrs or less time, regardless of the numbers)

Minimum fees apply for:

  • Weekends (arrive after 2pm Friday) $85 for the 2 days.
  • Long weekends (arrive after 2pm Friday) $127.5 for the 3 days.
  • Easter (arrive after 2pm Thursday) $170 for the 4 days.

Booking Process

Complete Booking form below, Seahaven will contact you to organise payment and additional documentation to be completed.

 

 

 

Public Groups (Non Scout Groups)

  • Private Hire – Schools, Associations, Functions, etc.
  • Arrival before 2pm is 24 hr period charge (fees charged at a day rate so arrival before 2pm is 1 day charge)
  • Minimum 10 people overnight per 24 hrs – minimum fee $250
  • Venue capacity is 34 people overnight per 24 hrs
Overnight/weekend rate per 24 hr period Status for attendance sheet
$25 per head (per 24hrs) Overnight
$2 per head (per 24hrs) Day attendee (not staying overnight)
$0 per head (visiting >2hrs) Visitor

Minimum fees apply for:

  • Weekends (arrive after 2pm Friday) $50 per person for the 2 days.
  • Long weekends (arrive after 2pm Friday) $75 per person for the 3 days.
  • Easter (arrive after 2pm Thursday) $100 per person for the 4 days.

To keep fees low for everyone, users are required to undertake cleaning at the end of their use of the site.

A deposit of $100 is required to confirm booking dates, in addition to a $300 refundable bond. Deposit and bond are payable immediately when the booking is made; bookings not confirmed within fourteen days will be cancelled; (this deposit is deducted from total charges) with remainder to be paid a minimum two weeks prior to date of camp.
Cancellation of a booking less than twenty one days from the commencing date of the proposed camp will result in forfeiture of the deposit or 10% of the total hire fee (up to $300), whichever is greater.

Booking Process

Complete Booking form below, Seahaven will contact you to organise payment and additional documentation to be completed.

To request to hire Seahaven fill out the booking form below and a member of Scouts SA will be in contact to confirm.

*External hirers must hold minimum public liability insurance cover of $20 million.

For further details contact seahaven@sa.scouts.com.au

Click here to download the Hire Rules and Conditions

Venue Booking Form

Facilities Required

I hereby agree to abide by the Terms and Special Conditions of this Property Hire Agreement as listed below

I hereby agree that the above named person serves as a witness to my agreement of the Hire Conditions set out below

7 + 11 =

Hire Conditions

1. The hire fee referred to above, together with the bond, must be paid at least 5 days in advance and you will be given a tax invoice for these amounts.
2. In exchange for this payment you will be allowed to use the Hall floor space, toilets, kitchen and normal Hall furnishings or such areas of the Campsite as are designated, as the case may be, during the period when the license applies.
3. You must keep the Premises clean and tidy, and in good repair and condition, and leave the Premises that way at the end of each time of hiring.
4. If any damage occurs to any of the Scouts’ equipment or to the Premises, through your use of the Premises, or the removal of any of your fixtures, plant or equipment, you must pay the Scouts promptly the cost of either any repairs, or replacement required. Failure to do so may result in your bond being forfeited, and any residual costs being further pursued for reimbursement.
5. You must not allow anything to be done which might be a nuisance to, or damage the Property or the equipment of the Scouts, or the owners or occupiers of any other property in the neighbourhood, or which might adversely affect the insurance of the Property.
6. If you wish to have alcohol in the Property, you must first get the approval of the Scouts, and if relevant the local Council. You must also obtain any Liquor License permits that are necessary.
7. You must not interfere with the Premises, or interfere with or take any of the Scouts’ equipment or property.
8. Scouts reserve the right to enter the Premises at reasonable times to check on activities being conducted.
9. When vacating the Premises, you must take all rubbish with you, clean everything used by you, and return everything to where you found it. Should the premises be left in an unsatisfactory state (e.g. dirty floors, surfaces, toilets), Scouts reserves the right to deduct a cleaning fee of $150 from the bond to cover the cost of cleaning the premises.
10. You must not permit anything to be done which the Scouts advise you may be in breach of the agreement between the Scouts and the owner of the Premises (if applicable)
11. If the Premises are to be used for dancing, the floor must be prepared appropriately. Before doing this, you must obtain approval from the Scouts, who may require you to return the floor to its original condition upon vacating the Premises.
12. You must cover and reimburse the Scouts for any losses they incur as result of you using the Premises, including any claim made against the Scouts by you, anyone connected with you, or anyone who attends the Premises as a result of your use of it.
13. You must have Public Liability Insurance cover. The Scouts will not hire the hall unless proof of this has been cited.
14. The Scouts may designate a particular area of the Property which is the only part you are entitled to use.
15. Either you or the Scouts may cancel this Property High Agreement by giving 48 hours notice. If less than 48 hours notice is given by YOU, the Scouts reserve the right to keep the bond. If less than 48 hours notice is given by the Scouts then the bond will be refunded less and cost of damages.
16. This Property Hire Agreement may be immediately cancelled by the Scouts if you breach any of the clauses in it and, if so cancelled, the Scouts may keep the hire fee and the bond.